SCRATCH Phantom Tutorial


From Assimilate comes this tutorial on Scratch workflow when working with material captured by a Phantom high speed cameras from Vision Research.

At the beginning of the video, briefly tell us the new features were added to the latest version of Scratch. For the rest, a number of detailed explanations to prepare a project and can start working with these images. Topics covered include: the import process with specifications on file names that are separated into folders, metadata management in order to change certain properties, modes of operation using a graphics card for better performance, changes in color space, generate the TC (timecode) or make a formed from AAF, EDL or XML.

SCRATCH Phantom Tutorial from ASSIMILATE on Vimeo.

SCRATCH workflows using New features in SCRATCH 6.1 for Phantom GOLD & Phantom FLEX meta-data chain authoring in preparation for editorial and dailies creation that will trace back to the original Phantom files negating the need for additional master file creation for the conform process. This unique offering from SCRATCH offers benefits from time and cost saving to performing the final conform using the completely RAW data which is fundamentally a recording of the light as it hit the sensor and all the benefits that brings with it.

Many thanks to Graham Austin from DI Film Co. for creating this great tutorial, Robert Cowling for engineering, and Axis International Productions for the media.